FUT 17: The balance sheet after 6 months

Six months since the release of FIFA Ultimate Team at the end of September. So it's time to take stock of what's new, what's up, what worked and what worked. This year, EA Sports can not be blamed for resting on its laurels as it proposed new features and tried to improve the content of its flagship mode. Some of these innovations have been a success, and others still have some room for improvement. Here is the verdict halfway for FUT 17.

THE CHALLENGES OF TEAM CREATION, THE GREAT SUCCESS OF THIS SEASON

If only one new feature was to be chosen this year, it would be undeniably the challenges of team building. This full-fledged game mode, which offers a kind of puzzle-game inside the FIFA Ultimate Team, has given interest to a whole slew of previously useless elements like most bronze or silver players. The DCE also gave a real interest in collecting the players in his club "in case".


The challenges of team building have also rewarded the most archaic players, including traders. The Big Match Challenges or Premier League Month Player gave rise to an incredible wave of speculation that allowed the most invested players to get rich as never before. Personally, it is these challenges that have enabled me to make up over 3 million credits just by feeling the good moves. These challenges have revolutionized the approach to the FIFA Ultimate Team market by making it both more unstable and relatively predictable.

The big match challenges, indexed on the actual football calendar, have also further tightened the link between FIFA Ultimate Team and the "real" football. Like the Ones to Watch elements, another great achievement of this year, the "Live" Challenges have rewarded the most assiduous football fans. A welcome idea.

FUT 17: The balance sheet after 6 months


FUT CHAMPIONS, A NICE IDEA, BUT WITH A HUGE MARGIN OF PROGRESSION

The other big novelty of this year was the diving in the great bath of the e-sport with FUT Champions. Unfortunately, everything has not been positive on this side, with many recurring problems.

In principle, a recurring competitive league with a weekly and then monthly ranking is an excellent idea. It is a real source of motivation to play regularly the game, especially since the rewards are very clearly worth the effort to invest in it thoroughly.

However, FUT Champions has suffered, and still suffers, huge defects that have prevented most players from taking real pleasure in this mode. The first of these is the often unstable servers that have spoiled the gaming experience. Remember this Weekend League canceled due to forced disconnection glitch. Even today, pro players for whom each defeat is a huge failure suffer from these impromptu disconnections, like Rafsou, the Lyonnais, who finished last weekend at 39-1 while the Grand Slam was At your fingertips.

Finally, the other concern of FUT Champions is its requirement in terms of playing time. 40 matches, over 3 days, this is equivalent to more than 3h per day, if that is your Friday allows. This number of matches necessarily closes the door to a large number of players. Why not imagine a League continuing over a week, with qualifications in parallel, so as to satisfy everyone?




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