Destiny, success away from light



Is Destiny really the bitter failure so mocked by plethora of players? Published in September 2014, Bungie's first post-Halo game received a lukewarm reception before becoming the favorite scapegoat for gamers, who criticized the lack of content of the title as well as the editorial policy of the giant Activision. Complicated beginnings that seem to have hidden from the eyes of many players the success of Destiny, yet tangible. And especially in France. In the dark and in the absence of media coverage, players have organized and continue to make the game live, to the point that the Bungie shooter is still one of the most played titles of recent years .

He easily progressed, if he continued to play Destiny for a while, then he moved on to something else. At the national level, if one concentrates on the other major French video game sites (Gamekult, Gameblog ...), the coverage is essentially the same, and is limited to the big news of the game, such as the arrival New extensions or important updates. Over the first few months of launch, the treatment granted to Destiny was finally quite low. The readers could hear nothing more about it, except for the arrival of a new DLC. Difficult then, when one is not interested in the game, to know that it continues to exist, to live, to attract players. However, the King of the Corrupt improved considerably Destiny, notably thanks to a better scriptwriting of his main quest.Car Destiny, even after Its output, continued to function. And even very well! Whether you like it or not, with a constant evolution of its number of players, and significant spikes of activity when releasing extensions or big updates. In fact, in terms of attendance, the Bungie shooter works in the same way as the MMORPGs it inspires; Games whose attendance varies as the news goes. Where Destiny is strong is that despite the (justified) criticism of the press and a large part of the players, word-of-mouth has allowed him to attract more and more players. In February 2015, Activision announced 16 million players; They were 20 million, three months later. In May 2016, there were 30 million. Very impressive numbers, which must be put into perspective as they are registered users, not active players. This data is known, or at least partially. At the end of 2015, after the release of the very good extension The King of the Corrupted, Destiny could boast of having 20 million active players, an impressive figure especially when compared to record crowds on titles such as World of Warcraft , A true social phenomenon at its release, which boasted in 2010 to welcome 12 million active players. Note that the
comparison is not really relevant since unlike WoW, Destiny does not require any special subscription, otherwise a PSN or Xbox Live subscription, less binding. But this gives an idea as to the success of Bungie's baby.Destiny, success away from lightThe Iron Lords, fourth and last extension of Destiny, returns to a part of Destiny's lore which until then had not And in 2016, these excellent figures were maintained, first with the release of patch 2.2.0 in April and then the release of a fourth extension, The Iron Lords, on September 20th. Enough to allow the game to gain in longevity. These updates have a very clear impact on game attendance, but also from all community networks where players come together to discuss or help each other. This is particularly visible on the Destiny forum of jeuxvideo.com; You know, our forums are very busy, and to settle permanently in the top 10 of the most active forums is not a small matter. Yet this is what the forum of the game managed to do. In September 2014, month of release of Destiny, the forum generated no less than 87 641 messages; In January 2015, shortly after the release of the first extension of the game, the forum received 106,404 additional messages. Not bad, for a game deserted ... By observing the numbers, we realize that the forum sees its activity explode during periods of big news. This is particularly noticeable when the third extension of the game, The King of the Corrupted, which generated three months of very active activity, all to more than 100,000 messages. Figures that were found in September and October 2016 for the exit of the Lords of Iron. This graph shows the page views for all posts related to Destiny. Major events (extensions, updates) have a major impact on the number of page views Destiny, success away from light and this attendance is necessarily beneficial for Activision and Bungie, since it is precisely by being vivacious that the game continued To attract more players. It is the case of the author of its lines, which launched Destiny in July 2015, and which already has more than 1000 hours of game. And the examples are many: word of mouth and the community aspect of the game Have done wonders. A COMMUNITY PASSIONATE BUT CRITICAL To realize this article, we went to meet these players, to question them about the game, and their relationship to it. The answers were extremely numerous, often very detailed, and rich in anecdote




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